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A giant sandstorm sweeps through Eramere, ending up in the Tir'Ehtele.
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Mapping Updates v3
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Topic: Mapping Updates v3 (Read 2626 times)
The Oomgosh
Lead Mapper
Management
Forum Adept
Posts: 784
Mapping Updates v3
«
on:
March 06, 2016, 10:28:39 PM »
Mapping Updates as of this restage:
-Fixed an issue where the Glow Spider Queen showed as construct. Summoners please delete and re-copy.
-Fixed various known issues to existing maps -- most notably, the Mystwood caves are no longer traps. You can enter, and then exit.
-Fixed walkmesh issues, including around Yvan'thi's stall, and in the Keep of the Golden Rose (Torica).
-Added a new hunting ground in Torica.
-Fixed Fisherman's Rest.
-Added a few creatures to the "copyable" list. Nope. Not telling you which ones.
-Toverra Plains Phantoms: ALL IMMUNITIES HAVE BEEN REVERSED. CREATURES FORMERLY IMMUNE TO MAGIC ARE NOW IMMUNE TO PHYSICAL, AND VICE VERSA.
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Early in the morning in the middle of the night, two dead boys got up to fight. One was blind, the other couldn't see, so they chose the devil as the referee.
Back to back, they faced each other; drew their swords, and shot each other. A deaf policeman heard the noise, and soon arrested the two dead boys.
The Oomgosh
Lead Mapper
Management
Forum Adept
Posts: 784
Re: Mapping Updates v3
«
Reply #1 on:
March 07, 2016, 02:16:28 AM »
Correction: The water cave in the Mystwoods is NOT exitable. I checked, double-checked, and then triple checked. And it still screwed me.
So don't go there. x_x
Logged
Early in the morning in the middle of the night, two dead boys got up to fight. One was blind, the other couldn't see, so they chose the devil as the referee.
Back to back, they faced each other; drew their swords, and shot each other. A deaf policeman heard the noise, and soon arrested the two dead boys.
The Oomgosh
Lead Mapper
Management
Forum Adept
Posts: 784
Re: Mapping Updates v3
«
Reply #2 on:
March 07, 2016, 02:20:29 AM »
Update number two.
Same goes for the Torica cave.
I apologize so very much for this.
Logged
Early in the morning in the middle of the night, two dead boys got up to fight. One was blind, the other couldn't see, so they chose the devil as the referee.
Back to back, they faced each other; drew their swords, and shot each other. A deaf policeman heard the noise, and soon arrested the two dead boys.
The Oomgosh
Lead Mapper
Management
Forum Adept
Posts: 784
Re: Mapping Updates v3
«
Reply #3 on:
April 09, 2016, 10:35:37 AM »
-Modified the Giblets under the Toverra Plains: They now provide 0 XP, so they will no longer reduce the XP curve. There is another update to come on this.
-Also reduced the perception range for all Giblets, Gibberlings, and Kryllsar. They should no longer chase you down from half a map away.
Logged
Early in the morning in the middle of the night, two dead boys got up to fight. One was blind, the other couldn't see, so they chose the devil as the referee.
Back to back, they faced each other; drew their swords, and shot each other. A deaf policeman heard the noise, and soon arrested the two dead boys.
The Oomgosh
Lead Mapper
Management
Forum Adept
Posts: 784
Re: Mapping Updates v3
«
Reply #4 on:
April 10, 2016, 11:07:23 AM »
-Giblets will now drop a quest item.
-Attack Dogs and Marblehead Asps should now be copyable.
Logged
Early in the morning in the middle of the night, two dead boys got up to fight. One was blind, the other couldn't see, so they chose the devil as the referee.
Back to back, they faced each other; drew their swords, and shot each other. A deaf policeman heard the noise, and soon arrested the two dead boys.
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Mapping Updates v3